Idea creation, Team Setup, Slack, Mini-Game Creation, PPJ
Content with Hours (Examples included):
Due to scheduling, we decided to change our meeting structure to one large meeting, then another one where we check in once a week on Sundays. This meeting we also talked about restructuring how we delegate tasks so that no one person has 30 things to do like last term (sorry David!). Finally, we drew up some mini-games, picked 5 to work on and went our merry ways. Here's hoping the new system runs just a little smoother
(1.5 hrs)
Finished making CrazyBall! That one took a lot longer than I thought it would. We don't quite have the art and art direction for it yet, but it's still fun regardless. In a nutshell, the human players have to control a ball (player 1 rotates left/right player 2 moves forward/backward) and try to avoid one ball controlled by an AI, and the other controlled by the alien. This mini-game goes by in 4 seconds and everyone can move quickly so you're gonna have to react quick to this one.
Additionally, I went ahead and created generic movement scripts for humans and aliens respectively in 2D space that we can drag and drop into games to hopefully allow us to have a more universal movement system without having to worry about writing new scripts and changing code around. Here's hoping we find other uses for them in the future and the work pays off!
(6 hrs)
Content Positive (Duplicate hours from above):
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-Work should be more fairly distributed now and mini-games should require significantly less time to be created from start to finish (1 .5 hrs)
- -Learnt to make a cool little mini-map and added some more universal drag-n-drop script
s to the project cuz we all about that modular life (7 hrs)
Content Negative
- none
Total Hours for the
week: 7.5 hrs
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