David Monteleone,
Week 3 Journal PPJ, Blog post 1
Idea creation, One
pager, Elevator pitch, Mini game ideas
Content with Hours
(Examples included):
This week the group had our first meeting where we discussed
the general idea of the game and how we wanted to go about producing it. I was
tasked with creating the one-pager document along with the elevator pitch. My
role for the duration of the quarter will be to produce the needed documents
for our game, GDD, one pagers, etc.., help the other programmers with
production when it is needed, and coordinate between the artists and
programmers.
The one pager focuses around the idea that both players are
stuck in an alien carnival where the aliens send them on various mini game
challenges. This week I helped collaborate with the group to make our final
idea. This final idea can be found within our one-pager. A simplified version
is in the elevator pitch.
(4 hrs)
Alongside the one pager I created the concept art for the
mechanized war machine mini game. This mini game is based off of Cory’s
original idea. This concept is shown below.
(2 hrs)
My original game that I pitched, Slapz, will become a boss
level within the Alien Arcade. Because of this, I had to go back and flesh out
some of the bugs that I found from out demo build. This took some time, but I’m
excited to be able to continue Slapz in some direction within our mini games.
(3 hrs)
Content Positive (Duplicate
hours from above):
-
The one pager came together well and has given
myself and the team a good idea of where we are heading. (3 hrs)
-
The elevator pitch has shortened our concept
into an easy to figure out 1 minute speech. (1 hrs)
-
The concept art gives myself and the team a good
direction of what we can make. (2 hrs)
-
Slapz was further patched to become a mini game
for us in our final project. (3 hrs)
Content Negative
-
Several of the controller bugs still remain
within Slapz. I attempted to fix them so we can merge my project as a mini
game. However, I couldn’t figure out why the triggers stop working every now
and again.
Total Hours for the
week: 9 hrs
Tags:
Programming, One-pager, Elevator pitch, Week 3, David Monteleone, concept art
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