Tuesday, February 16, 2016

Ricardo Yanofsky, Week 6 Journal PPJ, Blog post 6, GMAP 378

This week I continued to work on the alien model, which is now ready to be animated. The first thing I did was to round out the body to make it a cylinder instead of a cube, which required a small touch up on the UV's as well.
(1.5 hours)

Afterwards I rigged the alien, which took the most amount of time. I am thankful for the interactive bind skin tool which saved me a lot of time weight painting, especially the arm. Luckily the design of the character made that possible. I do not think it is necessary to add proper controllers, but there are some additional things such as the locators to snap the gun to the hand.
(7 Hours) 




I also roughed out the animation for the draw, mainly to test the rig.
(1 hours)


Positive Content: 
- Rig is functional

Negative Content:
- Rig has some minor issues
- No controllers in the rig

Total Hours for the week: 9.5

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