Wednesday, February 10, 2016

Vincent Slifer PPJ week 05

This week was, again, so-so for me.  I completed a new microgame, "Item Dodge," wherein players attempt to dodge an item shot at them within a very short amount of time.  Other than needing art, most of my games just need some fine tuning and testing to be fully complete in my mind.

Positive Content
  • Finished the greybox for the micro game "Item Dodge"
    • Implemented different control schemes to test
  • Fine tuned other games
Negative Content
  • Was not able to implement art

Work and Hours
Research (~1 hrs)
- How to create dampened sine waves and implementation with unity math

Programming (~3 hrs)
- Finished greybox for "Item Dodge"
- Finalized features for "Popcorn Popper"

Total Hours: 4 hrs

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