Thursday, November 12, 2015

Vincent Slifer Week 8 PPJ

This week was fairly unproductive, on my end.  I tweaked some features of the Mech Game, as well as implement some of the art that was finished.  Beyond that, I tinkered, for a bit, with an idea of another mini-game.

Positive Content
  • Implemented Mech Game Art (partial)
  • Tweaked Mech Game components
  • Debugged issues that came up with overall game implementation
Negative Content
  • Did not flesh out mini-game idea
  • Essays halted productiveness

Work and Hours
Programming (2 hrs)
  • Implemented Art assets
    • when available
  • Debugged issues that came up
    • Reworked older code to singularize processes
  • Tested mini-game concept
Research (2 hrs)
  • Methods to simulate boat physics
  • Methods to calculate buyoancy
  • Scripts to create realistic boat movement
  • Movement tests on Drexel Ride
    Total Work Time:  4 hrs

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