Idea creation, Team
Pipeline, Team Setup, GDD, Slack, Perforce, Team Integration, PPJ
Content with Hours
(Examples included):
This is the start of our new
expanded team! Now that we have the other half of the class with us, I had to
integrate them into our current system. I had to get everyone into our Slack
and explain what each channel is used for and how we use Slack. I sent out the
initial set of invites to edit our blog. Somehow this was a bit of a problem
and so many people needed some instruction on how to use the blog. Both Cory
and I assisted in this area. I had to get everyone setup on our Google Drive so
that they can edit the weekly Status Report file that we use. I also handed off
the leadership of the group to Xavier. I feel that I learned plenty from being
the main leader last quarter and it’s time for someone else to gain the same
experience. I let him know my concerns and explained how I’ll help him along
the way if any issues do come with regards to team organization and leadership.
Last, I helped anyone that needed to get up to date with using Perforce as we
needed to put a file into Perforce this week.
(1 hr)
My main task for the week was to
put together the Team Pipeline Doc. This doc contains the necessary information
about how to get started with our group, how the leadership is structured, how
mini games will be made and implemented, and plenty of other important group
information. This document was constructed from some of the content in last
quarter’s GDD, but it was looked over and refreshed to better reflect how the
group wants to run this term. I had to gather the necessary version numbers of
all the tools we want to use this term. I also created a pipeline, with steps,
to formulate mini games, build them, and ultimately integrate them into the
main game. Last, I created the group hierarchy from the agreements we came to
in class.
(2 hrs)
I also attended our first
entire group meeting. At this meeting I participated in formulating ideas that
can be made into future mini games. I acted as the voice of reason as I was a
main designer and programmer for Alien Arcade last term and understand most of
its limitations. There was also a programmer meeting at this group meeting
where both Xavier and I explained to the new programmers how the code is structured
and how games integrate into the system as a whole.
(1 hr)
Last, I
went ahead and made a grey box idea for the water gun game that we came up with
at our meeting. This is simply a proof of concept. The great part of doing this
was that it showed myself how easily we can reuse assets from our other mini
games. I reused scripts from the mech game and several others to create the
grey box shown below. Shooting the red targets will move them upwards. In
the future we want to expand on this to possibly a race between the humans and
the aliens. The grey box is made, but not integrated into the entire game.
(2 hrs)
Content Positive (Duplicate
hours from above):
-
Group organization tools are setup by myself and
ready to go! (1 hr)
-
The Team Pipeline Doc is complete and gives the
group a go to document for team organization and how to integrate new games
into Alien Arcade. I created this. (2
hrs)
-
Our first group meeting was an excellent start
to getting the group’s mini game ideas flowing. (1 hr)
-
A grey box for a water gun game was made by
myself. (2 hrs)
Content Negative
-
None
Total Hours for the
week: 6 hrs
Tags: Idea creation,
Team Pipeline, Team Setup, GDD, Slack, Perforce, Team Integration, PPJ
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