Wednesday, January 27, 2016

Joseph Santos Week 3 PPJ

Finish massager model (3 hours)
Model balloon (1 hour)
unfinished texture ( 2 hours)
This week, I had to finish texturing several models for the game. Namely, the footmassager for space aim, the tubeman for stella say and model and texture the balloons. Last week, I had fully finished learning how to write shaders and wished to apply that knowledge to the models. Unfortunely, I ran into the problem of my computer running into issues with most of the software on my computer in that they wouldn't run. I spent most of the weekend trying to fix it so I wouldn't have to refresh my computer, which would have wiped all the unity software and perforce I need to work. Since the blizzard closed everything, I had to do it by myself. What I was able to accomplish in the time I had left before Tuesday night was some model tweaks  and texture to the foot massager and finish modeling the balloons but didn't get to finish creating textures for balloon or tube man.

I also tried to get as many possible play tester as possible. My plan was to ask my previous game professor from community college to get his classes play test the games and that would be always a reliable source for weekly play test. However, the day he was supposed to show the class the game, schools were closed on monday so I didn't get those playtesters.

pros:
Got the textures working, finsihed models

cons:
spent more time on fixing computer:
total hours: 6 hours

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