Wednesday, February 17, 2016

Joseph Santos week 6 PPJ

For this week, I textured several objects in the game as well create one object for popcorn popper. Part of texturing was doing the uvs of existing games. For example, how to fix model and uv for water gun. There was also the problem of the maya project I had been using to create the fbx was corrupted since it was on awexpress when ransomware attack. However, I was able to meet my objectives for week.

Pros:
finish everything set out to do in status report

Cons:
files corruption and fixing uvs

hours:
popcorn popper lid and uv:
1 hour
fix water gun uv and texture:
3 hours
fix hose fbx and texture:
3 hours
Total hours:
7

No comments:

Post a Comment