Tuesday, February 9, 2016

Ricardo Yanofsky, Week 5 Journal PPJ, Blog post 5, GMAP 378

Alien Model

This week I modeled and unwrapped the 3d alien character, so I am ready to start rigging. Only one thing this week, but it was a complicated and important task that I did a good job on. The only issues with edge flow are on the hands, which look good anyway. The unwrapping is good too, although some areas that I know will be a solid color are pretty rough. The antennas clipping through the helmet are part of Angela's original 2d design, but don't work as well in 3d. Hopefully there is a way to improve this in Unity. Anyway, here it is, (not textured but the faces are colored approximately the way it will when it is textured.)
Positive Content: 
- Model came out great.
- I was able to model a character despite my left hand.

Negative Content:
- I did not have time to rig this week.

Total Hours for the week: 7.5

No comments:

Post a Comment